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If you're using a heightfield as ground, and
another heightfield above that as media-container,
you're probably seeing the triangles from that
heightfield. You might want to use a higher
resolution pic for that...
Regards,
Tim
--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
Email: Tim### [at] gmx de
"f00" <f00### [at] freenet de> schrieb im Newsbeitrag
news:3d616fea@news.povray.org...
> Hello,
>
> This is my current Mech WIP. It narrows down to what I wanted to achieve,
> yet before I can continue I have to solve some more problems. After long
> trials I still have no clue why the two marked *errors* occur, the grainy
> shape of the left spotlight and the strange triangular artifacts ( maybe I
> am the onl one who thinks he sees it? ) in the surface fog. I would be
> thankful if anyone who knows these problems could help me a little.
>
> clueless,
>
> f00
>
>
>
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